Update README about creating themes for newIDE

This commit is contained in:
Florian Rival
2017-12-25 17:41:00 +01:00
parent 385be9b5f5
commit 6f1e71c8e5

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@@ -61,6 +61,10 @@ cd newIDE/app
yarn test #or npm run test
```
### Theming
It's possible to create new themes for the UI. See [this file](https://github.com/4ian/GD/blob/master/newIDE/app/src/UI/Theme/index.js) to declare a new theme. You can take a look at the [default theme](https://github.com/4ian/GD/blob/master/newIDE/app/src/UI/Theme/DefaultTheme/index.js), including the [styling of the Events Sheets](https://github.com/4ian/GD/blob/master/newIDE/app/src/UI/Theme/DefaultTheme/EventsSheet.css).
## Building and deploying the standalone app
### Desktop version
@@ -87,7 +91,6 @@ yarn deploy #or npm run deploy
This new editor is still in development and is missing some features:
- [ ] Support for translations (See an [example of a component that can be translated](https://github.com/4ian/GD/blob/master/newIDE/app/src/MainFrame/Toolbar.js#L44))
- [ ] [Autocompletion of expressions and parameters in Events editor](https://trello.com/c/mAROBTR8/46-expression-editor-auto-complete-for-the-new-ide).
- [ ] [Collision mask editor](https://trello.com/c/2Kzwj61r/47-collision-masks-editors-for-sprite-objects-in-the-new-ide)
- [ ] Support for native games
- [ ] More [documentation](http://wiki.compilgames.net/doku.php/gdevelop5/start) about how to package for iOS/Android with Cordova/PhoneGap Build or Cocos2d-JS.